Swing is a solution and service that broadcasts or replay gameplay live or on-demand in game
Swing captures gameplay data inside a game which lowers the CPU, storage and
network workloads as much as 95% when compared to screen capturing replay.
This allows Swing to work smoothly in mobile and VR gaming environments.
Swing delivers the captured gameplay on-demand or live
to a wide variety of screens and devices including TV, PC, mobile and VR.
Viewers can enjoy new interactive watching of gameplay by manipulating the camera in the way
they want at the native resolution and framerate of the viewing device.
Swing can generate social media formats
including 360-degree VR.
Swing converts the gameplay contents format
into any social media format including 360-degree video and dynamic composite video
combining gameplay contents on server-side or on client-side.
And it delivers the gameplay video to the social media like Youtube and Facebook.
“Swing technology is the true enabler to broadcast mobile and
VR games live in 360-degree VR and will accelerate the influx of the live gaming
360-degree VR contents into the social media platforms.”
SWING FOR MONETIZATION
Monetize Gameplay via
Advertising and Commerce!
Swing offers viewer-side immersive & native
advertising and interactive commerce services to
monetize gameplay contents.
Swing inserts ads only for the viewers being sure not to interfere the gameplay itself.
Swing offers a new advertising model in that allows ads to be native, immersive and interactive.
The game developers, gamers and creators can monetize their efforts.